Future Nostalgia Project asks retro hoarders to ‘Copy That Floppy!’ — flips the early 1990s anti-piracy campaign on its head to encourage budding archivists
Future Nostalgia Project asks retro hoarders to ‘Copy That Floppy!’ — flips the early 1990s anti-piracy campaign on its head to encourage budding archivists

Flipping the infamous early 1990s anti-piracy campaign messaging on its head, the Future Nostalgia Project is asking retro hoarders to Copy That Floppy!

Germany’s massive 60,000-game preservation project collapses after €1.5 million funding dries up — world’s largest game archive was entirely publicly available, now abandoned just as Sony kills physical media

A German effort to assemble the world’s largest publicly accessible video game archive is being wound down after roughly €1.5 million in public funding expired.

Designer turns discontinued E-Ink dev board into a 60Hz Game Boy handheld — dual-core chip runs at 100% to power handheld, 960×540 display employs ultra-low-cost ESP32-S3 microcontroller
Designer turns discontinued E-Ink dev board into a 60Hz Game Boy handheld — dual-core chip runs at 100% to power handheld, 960×540 display employs ultra-low-cost ESP32-S3 microcontroller

The hardware is discontinued and the experience isn’t perfect, but the fact that the emulator exists at all is a true technical achievement.

Cancelled Xbox 360 version of GoldenEye 007 gets recompiled for PC — ‘No emulator, the game runs as a real native executable,’ insists dev

GoldenEye Recomp v1.0 has been released, providing ‘a native PC port of GoldenEye 007 built by statically recompiling the original game into C++’ with no emulation involved.

I miss when tech looked cheap, plastic, and honest

Old plastic gadgets were chunky, strange, and sometimes ugly, but they had a tactile clarity modern tech keeps sanding away.