Microsoft Paint used as a ‘monitor’ to run Doom at up to 35 fps, project released by firm’s Azure CTO — runs actual Doom engine and loads real shareware DOOM1.WAD

DoomPaint stands out from the Doom crowd as it has been developed by Microsoft’s Azure CTO and because it runs using MS Paint as the viewport for in-game action.

97 untouched Duck Hunt and Super Mario Bros. cartridges worth thousands discovered in retro shop storage room — never-before-seen version of popular NES games include five perfect 10 PSA items

A retro gaming shop in Wisconsin finds a box of unopened, never-before-seen versions of Duck Hunt and Super Mario Bros. in its storage room. These items are probably worth four to five digits, and the first three carts are going up for auction starting August 12.

Developer uses AI to bring a native version of The Legend of Zelda: Ocarina of Time to iOS — no emulation required to play one of gaming’s all-time greats on an iPhone or iPad
Developer uses AI to bring a native version of The Legend of Zelda: Ocarina of Time to iOS — no emulation required to play one of gaming’s all-time greats on an iPhone or iPad

A developer has used OpenAI’s Codex and GPT-5.6 Sol to help port a native version of The Legend of Zelda: Ocarina of Time to iOS and iPadOS devices.

PlayStation 3 emulator adds support for ATI Radeon HD 2000, 3000, and 4000 series graphics cards on Linux — 20-year-old HD 2600 crumbles, can only run Portal at 13 fps in 273p
PlayStation 3 emulator adds support for ATI Radeon HD 2000, 3000, and 4000 series graphics cards on Linux — 20-year-old HD 2600 crumbles, can only run Portal at 13 fps in 273p

The developers of the RPCS3 have announced that their PlayStation 3 emulator’s minimum system requirements have been adjusted to include a crop of even older Radeon graphics cards. Now gamers still cradling ATI Radeon HD 2000, 3000, and 4000 series GPUs can join in the fun.

1994 Sega 32X gets first-person Backrooms game with raycasting engine — retro hardware tour de force includes yellow rooms, buzzing fluorescents, endless procedurally generated levels
1994 Sega 32X gets first-person Backrooms game with raycasting engine — retro hardware tour de force includes yellow rooms, buzzing fluorescents, endless procedurally generated levels

Developer PaisleyBoxers has released Backrooms 32X, with the strap line ‘welcome to the cutting edge of 1994.’ This is a Sega 32X game set in the Backrooms, the internet phenomenon given a huge boost with the release of the psychological horror indie film earlier this year.

Ex-Sega engineer creates ‘super realistic’ CRT monitor emulator — incredible retro offering even includes TV screen tapping to fix picture
Ex-Sega engineer creates ‘super realistic’ CRT monitor emulator — incredible retro offering even includes TV screen tapping to fix picture

A CRT emulation project has implemented percussive maintenance support. Just hit it for a chance to improve the picture.